I'm a veteran technologist, developer, and executive. I'm one of the few for whom working, profitable AI-based product development is more than a pipe-dream: I've done it. I work mainly in SaaS product design and development and have a 30+ year track record shipping successful video games. Halo, Brothers in Arms, Ultima Online, Crush the Castle... some of the more-well known games I've worked on. I'm generally open to good opportunities, so if you have an interesting one, please reach out.