I'm a video game designer that's been playing tabletop games since I was a kid. I've spent a lot of time playing D&D in various forms, but lately I've been playing a lot more Fate. I'm interested in mechanical RPG design, especially how specific mechanics reinforce the system-wide goals of a particular system.
Systems I've played: dnd-3e,dnd-3.5e, pathfinder, dnd-4e, dnd-5e, fate-core, savage-worlds W.H.A.T, dread, various homebrew systems.
He/Him.