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-1

This is wrong, you need open Xcode and accept license, its all


0

The easiest way to solve this is delete these unfinished apps from your devices. Just delete them like you would any other app - directly on the phone. You can also use the "Devices & Simulators" window in Xcode to delete them. If you have a lot, it is perhaps a bit faster. If you have deleted the apps, but still get the error, then you need to remove ...


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Sadly it seems like it's an issue with Apple's tooling. See also https://forums.developer.apple.com/thread/129263. Nothing to do but remove Sign In with Apple (not an option for me), or simply wait for Apple to fix this :(


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You can go to https://developer.apple.com/download/more/?=xcode, and search for "Xcode 10" and choose an option from the list. You will have to sign in with an Apple ID


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You can download it from Apple's developer site here: https://developer.apple.com/download/more/ Just search for "xcode 10" and you'll be able to download any version of Xcode 10. Another option would be this third party site that has a nice overview of all the release versions: https://xcodereleases.com The download links still go directly to Apple's ...


1

You should use wget/ curl based methods and Apple Developer website for downloading it. I am not a fan of App Store managing huge downloads. Since I am not doing iOS development, I can work with old version too, so don't need App Store to recognise the download and give me an update. Can't update Xcode Download older version of Xcode? I don't know ...


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Referring to the help text, running xcode-select -r will reset xcode, which may help with install-time issues. Usage: xcode-select [options] Print or change the path to the active developer directory. This directory controls which tools are used for the Xcode command line tools (for example, xcodebuild) as well as the BSD development commands (such as cc ...


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Temporary solution! rename the file com.apple.nsurlsessiond(Dont delete) in /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/System/Library/UserEventPlugins/com.apple.nsurlsessiond.plugin/ to something -com.apple.nsurlsessiond and also ...


1

You don't really need a separate app for cleaning Xcode files. I frequently do it manually, when the build logs are old, irrelevant. You can navigate to that ~/Library/Developer folder and remove what you don't like. Be careful not to remove UserData or you'll lose your preferences. I remove simulators because I don't need them. Reduce size of the Xcode ...


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When an app needs that kind of permission, it needs to provide you with a way to give that permission. Usually that means it shows you a file-open window, displaying the directory it needs permission for. You can allow or deny access at that point. If an app needs this permission and doesn't provide a way to actually give it the permission, the app is buggy ...


0

For the benefit of anyone else running into this problem - I don't use my MacMini much. In fact I am back on it right now after a break of almost one year. When I tried to startup XCode I got this same message and it would not budge. I uninstalled it and then tried a reinstall only to be told that my OS was "too old". So there you have it - the system ...


1

It looks like CocoaPods 1.9.0, the latest version as of this writing, depends on a newer version of Ruby than 2.3.7. But macOS Mojave only includes Ruby 2.3.7, so you have a few different options. Upgrade to macOS Catalina and get Ruby 2.6.3 Use Ruby Version Manager to install a newer version of Ruby Install an older version of CocoaPods sudo gem install ...


4

For versions of macOS X 10.9 Mavericks and later, this code will provide you the version of both Xcode and Command Line Tools for Xcode, if either are installed: # Xcode if pkgutil --pkgs=com.apple.pkg.Xcode >/dev/null; then echo Xcode: $(pkgutil --pkg-info=com.apple.pkg.Xcode | awk '/version:/ {print $2}') else echo Xcode: not installed fi # ...


1

Your XCode make appears to be conflicting with your GNUtils make. try sudo find / -name make to make sure you're running the one you actually want.


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I ran into the same error. I had both Xcode beta installed and Xcode but was developing in Xcode. Running the app via Xcode beta resolved the issue for me.


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