Hot answers tagged

5

The iOS simulator is installed with Xcode. Unfortunately the instructions you're following are now outdated. In order to start the simulator, you simply start Xcode and then in the top menu select Xcode > Open Developer Tool > Simulator.


4

Sorry, no... The only (legitimate) way to do this is via the Apple App Store. There may be a way to do this for jailbroken devices but that would be off-topic (I believe) for AskDifferent.


4

This was caused by kernel caching of previously signed binaries and my replacing those binaries with newly compiled binaries which weren't part of a signed package. By deleting the existing binaries, rebooting the Mac to clear the kernel cache, and then recopying the new binaries into place, I sorted the issue.


2

You fix this simply by deleting the .application bundle. Then fix the problem with Info.plist in Xcode and rebuild.


2

Yes. AltStore exists, and uses completely legitimate methods, as Apple allows normal users to sign apps for their own personal devices, with one caveat: it needs to re-sign apps every 7 days (through USB or LAN connection to a PC with a Windows/Linux server installed). It is completely open source, licensed under the AGPLv3: https://github.com/rileytestut/...


1

Quite simply, if you jailbreak your iOS device you can likely skip the code expiration checks. We have lots of questions on doing this tethered, so this might not even be a complete duplicate. I’ll leave how to jailbreak for another post since that is a moving target based on your hardware and time of year, release details. For those that can’t spend the ...


1

As a side answer, It’s common for there to be a slight delay when new releases are out due to traffic or Apple taking 12 to 36 hours to seed all the download servers with a new package. Waiting a short term and retrying often works. /usr/bin/sudo /usr/bin/xcode-select --install Then install button in the window An internet connection is needed and the ...


1

An oldish thread but I came across just the opposite problem, or perhaps the answer. I was chasing a random power-off bug on my Mac Mini and decided to look in the logs for when the Mac rebooted. I found this; my iPhone logs streaming up the screen. I had no idea this was a thing. I switched off the phone's WiFi and the logging stopped on the mini.


1

I had the same problem, turns out I somehow messed with my key bindings. To fix this, I removed the following entry from ~/Library/Developer/Xcode/UserData/KeyBindings/Default.idekeybindings, and then restarted Xcode: - <key> -</key> - <string>insertNewline:</string>


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