I made a mobile game where the phone must be held horizontally. It seems that the iOS simulator draws a black line (representing the real-life microphone?) at the bottom of it, even though it should be on the "right wall" if you hold the phone like that.
Is this problem on my end (my code, etc.) or is it just a bug with the iOS simulator? This problem persists on other iPhone models as well. I used Expo and React-Native to make this app.