On July 2009, Apple discontinued Shake. No direct application's replacement was announced by Apple, but some features (stabilize and optical flow estimation, to name a few) are now available in Final Cut Pro X 10.4 and Motion 5.4 in 2018.
Apple Shake was built on 32-bit
Carbon API. I surely understand it's not 64-bit
Cocoa API, these APIs are different. But
Carbon.framework is still included in
/System/Library/Frameworks/ in High Sierra, Sierra or El Capitan, and great old apps (such as Shake, Color, Soundtrack Pro) can use it.
I'm still using Shake in High Sierra launching shake via Terminal app:
But I can't (for obvious reason) launch Shake via clicking its icon in
So I have two questions:
What should I do to bypass this OS limitation and to make Shake run after clicking its icon in Applications folder or on Dock?
If the first is impossible, how to get rid of
white crossed-out circleoverlay on Shake's icon (regular icon replacement isn't working in this case)?
I FOUND POSSIBLE SOLUTION (thanks to Thomas Voßen): Shake on Mac OS X 10.11.6
- Make a duplicate of Shake.
- Select "Show Package Contents"
- Go to the "Contents" folder and open
Info.plist. Xcode has a plist editor.
- Edit the entry
com.apple.shakeand change it to something like
- Save the plist file.
Now it's possible to start Shake with a double click from the Finder in High Sierra 10.13.5.
But there's no
Info.plist file in