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Is there currently a way to control a Mac's audio volume from the Apple Watch?

I use AirPods paired with my Mac to play audio. Unfortunately, Apple didn't provide a convenient way to adjust the volume of the Mac from the AirPods1. I realized that the Apple Watch might be able to work as an interface for changing Mac volume instead.

Unfortunately, I haven't found any good way yet; i.e. Apple didn't provide Watch functionality for system-wide Mac volume adjusting. The only somewhat-way I've found is if audio is playing from Mac iTunes, and the iPhone/Watch is paired with that library via Home Sharing. The volume can then be changed with the Watch Remote app – but that doesn't trigger system-wide volume. It only changes iTunes' in-app volume.

Is there perhaps some third-party software for iOS/WatchOS that can accomplish this?

Note about iPhones: I know that the iOS app BTT Remote can control a Mac's volume, but unfortunately there is no Watch app for it. I don't wear an iPhone at all times while at home, but the Watch is on my wrist.


1The only way I know of is to invoke Siri on the AirPods and tell her to "lower the volume by x percent".

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I've used MacID with great success on my Pebble smartwatch but they also have support for Apple Watch. It's $4 but TOTALLY worth it!

https://macid.co/

The watch app requires the companion iPhone app to sync with the desktop app and control the volume and track selection.

And that's not all, the iPhone to Mac has a proximity sensor so you can set your computer to unlock AS YOU APPROACH IT and lock if you get up to walk away.

I hope this answer helps :)

  • This is a slick tool - some people have reported it’s not as reliable as Apple’s Watch unlock, but the price is low enough to be a throw away if it doesn’t pan out for you. – bmike Dec 6 '17 at 17:34
  • Yea I must admit that it used to much more reliable. Since the latest macOS updates I've noticed that occasionally I need to reconnect the desktop/mobile apps which sometimes requires forgetting the device and re-adding it. Again, it's not consistent or all that frequent and I hope that the developers see to fixing it. – Jesse Novotny Dec 8 '17 at 18:20

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