I want to install certain software and this requires system which supports at least OpenGL 2.1. Executing glxinfo | grep "OpenGL Version" returns OpenGL version string: 2.1 INTEL-10.24.45. On the other hand, according to Apple's documentation: https://support.apple.com/en-us/HT202823 my laptop, which is a Macbook Pro 13-inch, 2016, Two Thunderbolt 3 ports, has OpenGL 4.1 installed. Which one should I trust?

  • You kind of have to 'trust' both. Apple's native OpenGL isn't supported by a lot of 3rd party software, only the legacy v2.1 Unless you can find documentation somewhere on precisely which version it needs for Mac, then I'd just install it & see how it goes. – Tetsujin May 12 '17 at 13:17
  • It's actually Blender that I want to install and the recommended setting (which is better than the minimum setting) suggests OpenGL 3.2. – nougako May 12 '17 at 13:48
  • Blender works fine on Mac, though idk what version of OGL is thinks it's using. – Tetsujin May 12 '17 at 15:34

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