My paid apple dev license expired a year ago. In the meanwhile Xcode 7 came out with the option of testing locally on iOS devices without the need of a paid license.
I am now developing a Unity game that targets iOS devices. I build for iOS and open the Xcode project that returns this error:
No code signing identities found: No valid signing identities (i.e. certificate and private key pair) were found.
I then suppose I would need to create certificates and related stuff, but if I access the apple dev portal I am presented with this:
What should I do at this stage to be able to test o local devices without paying?