Can Homebrew be used to install AppleScript bundles? If so, what sorts of conventions would the project need to follow? Would it need to include a make.scpt file compile the .applescript files? I'm assuming that it could reference Github projects.

** edit **

homebrew-cask is probably the right tool for this; I submitted an issue.

1 Answer 1


This should be possible to call Apple Script like this one for example since it is a command line tool: https://github.com/dronir/SpotifyControl/

After that I don't know if Apple Script are accepted on homebrew maintainer.

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