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1

Additionally, you should file your bug on Open Radar, that is a community maintain website who tries to keep as much reports public. A radar basically contains just the same information you report to Apple. Note that, usually OSX/iOS developers ask for help regarding concrete radars, this is because "we suppose/believe" that if lots of people reports the ...


2

There is no easy way to tell how/when/if Apple acts on your bug report. I have filed quite a few bug reports during the last years. Some still seem to be unchanged since I created them, some got closed silently and there is only one where I ever got notified that the fix would be in the next OS X release. So basically you filed the report, now just ignore ...


3

re free Fortran compilers (Note I don't actually use this so info is as I have picked up in passing, please comment or edit if something is unclear or wrong) gfortran is part of gcc (gcc stands for GNU Compiler Collection not just the name of GNU's c++ compiler) Xcode now does not install gcc (even via command line tools) gcc is a link or wrapper to clang ...


-1

The iPad's processor's power is way too small to run Xcode. You can let Apple think about it or just get a Mac.


0

Let me suggest you the Macbook Pro and let me explain why. For me the most important thing developing with xcode is the screen resolution. You usually have two or more xcode panels open, so, more resolution means more space and let you be more agile and productive. Plus, if you use the simulator to test programs, you will want to have it in the same screen. ...


1

I find that the flexibility of being able to move around in the house makes it worth getting a laptop. Mobile freedom is really addictive once you get used to it. The only issue is that, for coding, having a ton of screen real-estate is advantageous. Obviously the iMac has the MacBook Pro beat in that regard, but you could get a cheap external display for ...


4

Xcode is likely trying to use the network. This is triggering a rule in your firewall that results in Xcode's code signature being checked – requiring a read of the complete application bundle. Experiment with the following option in OS X's firewall settings: System Preferences.app > Security & Privacy > Firewall > Firewall Options… > Automatically ...


0

Well, looks like it was a problem in the profile. I was able to successfully deployed app to the old iPod Touch in this configuration.


0

just delete everything inside DerivedData Folder (/Library/Developer/Xcode/DerivedData) It worked for me :)


0

You could make your custom keyboard shortcuts. Adding a Custom Keyboard Shortcut Command Set Personalize your Xcode experience by adding your own set of keyboard shortcuts. Xcode provides a default set of shortcuts for most menu commands and common text editing commands. Many of these default shortcuts are based on the commonly used Emacs key bindings. In ...


0

You can submit your app and use the waiting period to complete meta-data and surrounding materials. Try submitting your app. If the app passes the automated checks, then you have a few days to sort out the contract. As @jherran mentions, you will need the iAd contract completed before the app review takes place.


0

No, the iAd contract must be up and running the moment your app is reviewed, otherwise your app will be rejected.


0

I advise the old one, in addition to tubedogg point. 16 GB RAM is necessary to to live uninterrupted programming experience.


2

Choose a file. View -> Utilities -> Show File inspector then deselect Wrap lines in "Text Settings".


1

A late-model, mid-range Mini will be fine. If all you need is a personal webserver and compiler farm it's very good value. Probably not powerful enough for rendering 3D animation unless you're patient. Your storage concerns are very easily eliminated by plugging in an external drive. Get a small SSD with the Mini, store your stuff on a FW800 or Thunderbolt ...


1

Apple stops signing the old OS within a week or so of a new one coming out, for all devices that can support that OS. After that, there's no way to go back, unless you saved your SHSH blob from the prior version's installation. You should be able to get Xcode 6.3.1 from Apple Developer or update from the App Store.


1

For newer Xcode's (including 6.1) follow below steps to see the installed apps (.app) location >> Right click Xcode.app. Go to 'Show Contents'. Navigate to this part of the file path: Contents > Developer > Platforms > iPhoneSimulator.platform > Developer > SDKs > iPhoneSimulator8.1.sdk > Applications Here will show all installed .app list. Besides if ...


0

Here's the answer to what you ask - how do I find and sort out gcc when multiple copies exist. which gcc mdls `which gcc` mdfind "kMDItemDisplayName == 'gcc'" The first command shows you the gcc that's in your $PATH variable first. The second lets you inspect the metadata for that file so you can pick a field to use with mdfind. Now, simply uninstall / ...


0

By looking at /var/log/system.log just after the attempt to install the command line tools from within Xcode, here is the error message you get: May 1 19:50:13 ••My_Mac•• Xcode[4711]: [MT] DVTAssertions: Warning in /SourceCache/IDEKit/IDEKit-2113/Framework/Classes/Downloadables/IDEDownloadablesActivityReporter.m:76 Details: Error ...



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