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Best for retina = every on-screen pixel is represented by two pixels on the display More space = every on-screen pixel is represented by one pixel on the display. In between these two settings every on-screen pixel is represented by 1.5 pixels on the display. Because there is no such thing as half a pixel, the drawing is not exact so there will be ...


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From Everymac - The standard configuration of this model has an LED-backlit 15.4" widescreen TFT active-matrix "glossy" display (1440x900 native resolution), but it also was available via custom configuration with a "high-resolution glossy" 1680x1050 display and a "high-resolution antiglare" 1680x1050 display for an additional US$100 and US$150, ...


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The answer is Yes and No, depending on the app developers. I purchased iPhone 6 Plus for the hope that I can see bigger text. But apparently, not every user or developer thinks the same. On my iPhone 6 Plus, I turned on the "Zoom" mode in "Display & Brightness" for my aging eyesight. What it does is to render the text bigger. It works very well in ...


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Here is the official link that says that you can connect a 4k monitor but at 30HZ, and on some setups (e.g. macbook pro retina late 2013) at 60HZ http://support.apple.com/kb/ht6008 Also, the support article on thunderbolt FAQ is relevant to what monitors can be driven at high resolutions: http://support.apple.com/kb/HT3382#11


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The answer is here: Basically, per Apple’s website you: Open Mac App Store Download XCode (free) Follow their instructions to download Graphics Tools for Xcode package Run Quartz Debug, following the instructions here on StackExchange, making sure to note that you will have to make each settings change and log out of your account each time, and if your ...


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What's officially "supported" and what's possible don't match. I managed to get 4K out of it at 30Hz. I took a screenshot as proof: Just a normal mini-displayport<->displayport cable was used. More details in my answer here: http://apple.stackexchange.com/a/147765/39878 or on this blog post: ...


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Ricardo is correct in his answer of @3x, but I'll take a shot at answering your question as well. If you're working from Retina resolution assets already, the upscale factor would be an additional 1.5x for the iPhone 6 Plus. For example, your 88px by 88px Retina icon would have to be up-scaled to a resolution one and a half times that amount for the iPhone ...


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Check this chart : https://developer.apple.com/library/ios/documentation/userexperience/conceptual/mobilehig/iconmatrix.html So for your answer iPhone 6 Plus is @3x


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I managed to get full 3840×2160 @30Hz using mini-displayport cable and an app called SwitchResX. Here are my custom settings, you need to reboot the machine to apply them: As a word of warning, this does make things eye-bleedingly small. (Pretty cool though - full-size) Personally, I found the ‘scaled’ resolution of 1920×1200 to be the best for me ...


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If your issue is about your TV being 4K and your Mac not allowing you to display higher resolution than 1080p, you have to first make sure you're not using screen mirroring. You have to expand the desktop to use separate resolutions. Now, if you still don't have the required resolution, you can try using the following script from GitHub: ...


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1080p - The Resolution is 1920x1080 pixels, sent at 60 complete frames per second. --> Hold alt key before pressing Scaled to see all resolution supported. If you use the "Underscan slider" it will allow you to get higher resolution at the cost of screen refresh rate. The reason we use 50/60 Hz refresh rate is the human eye can not see screen refresh ...


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http://www.everymac.com/systems/apple/macbook_pro/specs/macbook-pro-core-i5-2.4-13-late-2013-retina-display-specs.html says "This model supports a simultaneous maximum resolution up to 2560x1600 on two external displays via Thunderbolt. Alternately, it can support a single display up to 2560x1600 via Thunderbolt and a single 1080p display at up to 60 Hz, ...



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