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3

Here is the official link that says that you can connect a 4k monitor but at 30HZ, and on some setups (e.g. macbook pro retina late 2013) at 60HZ http://support.apple.com/kb/ht6008 Also, the support article on thunderbolt FAQ is relevant to what monitors can be driven at high resolutions: http://support.apple.com/kb/HT3382#11


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It requires a kext swap to an older graphics driver. They're probably trying to phase out older mac mini models with the release of the new ones. Duplicate: Lost ability to choose 3440x1440 resolution after Yosemite upgrade


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Above all, text must be legible. If users can’t read the words in your app, it doesn’t matter how beautiful the typography is. When you adopt Dynamic Type in your app, you get: Automatic adjustments to letter spacing and line height for every font size The ability to specify different text styles for semantically distinct blocks of text, such as Body, ...


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1080p - The Resolution is 1920x1080 pixels, sent at 60 complete frames per second. --> Hold alt key before pressing Scaled to see all resolution supported. If you use the "Underscan slider" it will allow you to get higher resolution at the cost of screen refresh rate. The reason we use 50/60 Hz refresh rate is the human eye can not see screen refresh ...


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Yes, I can confirm to you they are exact the same. Photo's are exact the same format and file-size. You can also verify this yourself by connecting your iPhone to your PC using the USB cable and get one picture from it. Check the size, resolution and format. Now open your Photostream and do exact the same.


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Retina must be supported by the app for it to be displayed in Retina. If the app does not support Retina then the app will not be displayed in Retina. You may be able to force Retina for an app with Retinizer: Retinizer is a small app I wrote that allows apps that aren’t retina ready and are displayed pixelated at 1x to display their UI widgets at ...


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1440x900 is the native resolution for 15'' non Macbook Pros, and the given (best/default) resolution for 15'' rMBP with the pixel doubling effect taken into account, as it is. The analytics don't distinguish between the two, so the most you can infer from the data is that the most common model is a 15'' Macbook Pro.


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According to this page on EveryMac.com the resolutions you want to run should be supported. The problem might be the adaptor. I would try a PRAM reset (restart while holding down Command-Option-P-R), or possibly an SMC reset, detailed in Apple's Support system. If these don't work, I'd try a different adaptor. Good Luck.


2

Over HDMI that machine can only do 1920x1200. Need Thunderbolt or MiniDP->DP or DVI to get 2560x1440 according to EveryMac & those screens have more input options than you could ever need; I'd go miniDP to miniDP as simplest solution. That's what I use here on the same monitor, but DVI-DVI on my second [different machine, different options]


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The answer is Yes and No, depending on the app developers. I purchased iPhone 6 Plus for the hope that I can see bigger text. But apparently, not every user or developer thinks the same. On my iPhone 6 Plus, I turned on the "Zoom" mode in "Display & Brightness" for my aging eyesight. What it does is to render the text bigger. It works very well in ...


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It depends of what you mean by "will look the same". It looks the same only in the way that the elements on your screen are displayed in the same size as if it was a 1280x800 screen. The aim of the retina displays is to display more details, to do that, what it does is that it displays things at the same size a half resolution screen would have done but ...


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To see all graphics supported modes use the alt key before clicking on Scaled in display preferences. To see it in 19:9 use a Thunderbolt cable to a TV. (assuming you have those) If you have a Mac like I do (MBA 2012) then using the Thunderbolt you can get up to 2560 by 1600 pixels on your HDTV. Intel HD Graphics 4000 Dual display and video mirroring: ...


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Technically, it would be possible. But apple doesn't offer an upgrade price, so you're only option is buying the screen for the rather high "stock" price. Selling yours on ebay and getting a model you want is probably cheaper


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No, it's apparently not possible: https://de.ifixit.com/Answers/View/124673/Upgrading+Low+Res+LCD+to+High+Res+compatibility


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The answer is here: Basically, per Apple’s website you: Open Mac App Store Download XCode (free) Follow their instructions to download Graphics Tools for Xcode package Run Quartz Debug, following the instructions here on StackExchange, making sure to note that you will have to make each settings change and log out of your account each time, and if your ...


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By selecting the far-right setting for resolution within System Preferences, you are seemingly increasing the screen resolution to a value greater than 2880x1800. This is exactly why you are seeing an image with greater dimensions. What the display settings allow you to do is scale resolutions so words and images all appear larger or smaller on the display ...


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Edit ~/Library/Preferences/VMware Fusion/preferences file by adding following lines: pref.autoFitGuestToWindow = "FALSE" pref.autoFitFullScreen = "stretchGuestToHost" pref.autoFitGuestToWindow = "FALSE" disables auto fit for Single Window mode. pref.autoFitFullScreen = "stretchGuestToHost" disables auto fit for Full Screen mode.


1

Well none of this worked for me. This is what I did before I found the issue. After the computer would come back on after sleep (macbook pro mavericks, screaming computer with 8gigs ram, retina) the right side monitor, out of the 2 monitors I have plugged in by VGA->DVI, continued to be reset from 1600x900 to 800x600. I would: Unplug the DVI port from ...


1

The only way to solve this is to get a TV with 1920x1080 resolution. What you are seeing in the top picture is the your Mac outputting to the native resolution of the TV - which is a resolution usually reserved for screens 11-13" in size. What you are seeing in the image below is what happens when you show a 1920x1080 image scaled on a TV with only ...


1

Today I made this happen on my Mac Book Pro 15" Retina Late 2013 model by simply using a HDMI cable. Apparently recent version of HDMI supports 2560x1440 resolution... You then have to configure you monitor to Not do any magic picture improvements and set Sharpness to 0 to avoid shadows and unclear text.


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get a Mini DisplayPort / Thunderbolt to DisplayPort Cable $17.99 or less, thats what i did works fine, although photoshop still displays non retina so have to scale to 50% which is a pain.


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I had the same issue with Windows 7 guest on a MBP 2013 retina display. It was solved for me by unticking the "Automatically adjust user interface size in Windows" checkbox.


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actually it works on external displays such as TVs, but the list in System Preferences is limited. you can try two things: either hold "alt" when clicking "Scaled" button, or install one of the menu utilities such as http://www.resolutiontab.com/ the first one didn't work for me as it kept only showing "tv friendly" resolutions (720p, 1080p and 1080i). ...


1

Ricardo is correct in his answer of @3x, but I'll take a shot at answering your question as well. If you're working from Retina resolution assets already, the upscale factor would be an additional 1.5x for the iPhone 6 Plus. For example, your 88px by 88px Retina icon would have to be up-scaled to a resolution one and a half times that amount for the iPhone ...


1

From Everymac - The standard configuration of this model has an LED-backlit 15.4" widescreen TFT active-matrix "glossy" display (1440x900 native resolution), but it also was available via custom configuration with a "high-resolution glossy" 1680x1050 display and a "high-resolution antiglare" 1680x1050 display for an additional US$100 and US$150, ...


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Best for retina = every on-screen pixel is represented by two pixels on the display More space = every on-screen pixel is represented by one pixel on the display. In between these two settings every on-screen pixel is represented by 1.5 pixels on the display. Because there is no such thing as half a pixel, the drawing is not exact so there will be ...


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Use the resolution given in the name of the image. For @2x images, double the resolution in both directions. PPI does not matter—Apple uses 72 PPI. Do not use any transparency or interlacing. For example: icon_512x512@2x.png is a 1024x1024 image.


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After some digging, I finally found a solution : Update to Yosemite. Apply a patch to IOKit.framework : https://github.com/Floris497/mac-pixel-clock-patch Enjoy 2560x1080 50Hz using HDMI cable


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You go to apple menu -> about this mac, and there is a Displays tab with the information.


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A lot of informations can be found on Wikipedia. Here's list of iOS devices with all the specs: http://en.wikipedia.org/wiki/List_of_iOS_devices Here's simple MP calculator if You want to know pixel dimensions (it depends on aspect ratio): http://web.forret.com/tools/megapixel_aspect.asp?mp=3,15



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