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It is theoretically possible, and also in theory, the implementation does not have to be written by Microsoft, but be functionally identical. It is currently not available in reality, but many solutions, such as Cider, can wrap it to OpenGL.


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It's more than theoretically possible, it's how many PC games are ported to run on OS X - using Cider from TransGaming. This is from TransGaming's web site: Cider works by directly loading a Windows program into memory on an Intel Mac system and linking it to an optimized version of the Win32 APIs. TransGaming's Cider implements common multimedia ...


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This seems clearly GPU issue. Previously all 2011 model MBPs had the same issue and same symptoms. I am a victim myself. Take it to the authorized service center immediately. If you are out of warranty then it may be expensive to replace the logic board. I have sworn that I will not buy another Apple Mwith dual graphics.


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Try Option-Command-P-R to Reset PRAM settings. You can also re-install the initialization firmware, download it from the Apple support page.


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I have an easy solution to have a Yosemite fully functional with the Intel GPU. The only drawback is: you can't use External Monitor. Solution: install Yosemite on a mbp as if it was a hackintosh create a usb key with unibeast (laptop mode) boot on this key (option key pressed at start) install normally post install: a shell script to remove kernel_task ...



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