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Introduction (HTML): Saved 49 times between August 5, 2011 and June 14, 2016. – and at the time of writing, the earliest capture presents a page with a suggestion of 1,613 captures over a more extensive period, beginning 2010-09-09. The PDF versions linked from the accepted answer provide a more useful way of comparing versions of the Guidelines ...


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The short answer if you have a 3rd generation Apple TV. You can't. If you want to develop apps for an Apple TV you need the current 4th Generation Apple TV, A Mac with Xcode 7.1.1 or higher and some knowledge of Swift and/or Objective-C (probably go for Swift that's what all the cool kids are doing these days).


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The new TVSJ Framework or the TVML won't work on my 3rd Gen Apple TV? Apple said the 3rd gen Apple TV will not run tvOS when means you can't develop any app on that device. If you do want to develop, you can buy a 4th gen. Do I have to develop everything via iOS swift/Objective-C? Nope, Apple TV runs tvOS which have its own SDK. But the frameworks are ...


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You go to colors and font and go to the java drop down and find java editor and edit the size and it should work as it has for me.


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You may renew your Developer account whenever you want. Just keep in mind: All your 'live' apps in the App Store will go offline when your membership expires. When you renew the Developer Account you can bring the apps back to the store again without setting up / needing a review proces. I had the same with a customer of mine, their membership expired for ...


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Use entr command-line tool to watch for file changes in a directory. It has special -d option to react to events when a new file is added to a directory. The implication is that if a new file appears it must exit to allow an external shell loop to rescan the file system, so when -d is used, you've to use it with a loop. For example (to check for changes in ...


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please follow the bellow links :- Requirements: You must be running iOS 9 on your devices (iPhone or iPad), latest Xcode 7 and you’ll need a free developer account, which lets you “test on device”. Step 1: Launch your application which you want to run on device. Step 2: Connect your iOS device via USB. Step 3: In the drop down device selection menu, ...



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