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0

Is you app available in App Store? Is your name officially mentioned there as the author. If yes, then I would consider this as a proof. Are you talking about being iOS developer in general or developer of particular iOS app? If first case is true then maybe your certificates of employment could solve the problem?


2

You have to install it with --with-clang option: $ brew install --with-clang llvm ==> Installing dependencies for llvm: cmake ==> Installing llvm dependency: cmake ==> Downloading https://homebrew.bintray.com/bottles/cmake-3.4.3.el_capitan.bottle.tar.gz ######################################################################## 100.0% ==> Pouring ...


0

Yeah...you can test but when coming to native apps the ui will differ. Because iphone-6s screen size is 5.44 inches and ipod screen size is 4 inches. I written this answer with my experience. I tested native application in ipod its working fine in that device again I tested same app in iphone-6 at that time i found some flaws (Very minor bugs).


0

Try changing the identifier to something unique to you, like "net.plato.kodi-ios" and then try having Xcode fix the issue. I eventually got Kodi to compile on my own after tweaking some of the provisioning settings, but I have active developer profiles and haven't ever done anything with the free account.



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