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1

You should be able to do something like this with a product like IK Multimedia's iRig (or a generic equivalent... of which there are plenty). The iRig splits the shared audio input and output on the iPhone/iPad headphone port. Plug a patch cable from your Mac's headphone port to the input on the iRig (you might need adapters to go from mini headphone to ...


0

You can use a Playstation 2 singstar microphone USB converter (3€) on any macbook pro


0

Quit the coreaudio task in Activity Monitor.


1

Make sure you've selected the Plantronics device in the mic chooser window in the Hangouts settings once the Hangout has begun (gear icon.) Change the default setting (which should be the internal mic on the Mac if there is one:) To Plantronics: (I have the Blue Snowball connected in this screen cap.)


0

While it is always difficult to describe the sound (I can only guess which one you mean), I am offering you to find it first. /System/Library/Sounds/ Once found: Copy the file to desktop and rename it in to Volume.aiff Now go here /System/Library/LoginPlugins/BezelServices.loginPlugin/Contents/Resources/ find and rename the Volume.aiff in to ...


2

Make sure You have the right output set in Preferences -> Sound -> Sound Effects


0

Not sure it's going to work using an Aggregate Device - each output must have its own channel that way. Look at a Multi-Output Device instead - then channels can share one output. You of course, don't need to use the same 'device' for both input & output, so you can set up a different one for input - though I'm still not certain you will be able to ...


0

Navigate on your Mac to the Bootcamp application. Before this make sure you have a 8gb USB flashdrive formatted to Fat 32...windows default. Open Bootcamp app, and install the latest Bootcamp drivers onto the USB... I suggest naming the USB to SUPPORT all caps after doing this... Navigate to Windows Partition... on boot menu.... Open up file explorer, click ...


0

I have found in later (2013) vintage Macbook Air's that the headphone jack no longer works as a line-in. I ended up buying a cheap USB minijack adapter for this. Although it's a touch temperamental, it does do the trick for recording audio in.


-1

System Preferences → Sound → Samsung HDMI is the solution.


0

Simple Hack: Plug in a pair of headphones, then unplug them. This will allow you to control the volume again.


1

You can use afconvert: afconvert sound.caf sound.wav This can be run on an entire folder using find: find /path/to/folder/ -name "*.caf" -exec afconvert {} {}.wav \;


1

You can use ffmpeg (binary or install with Homebrew): ffmpeg -i sound.caf sound.wav This can be run on an entire folder using find: find /path/to/folder/ -name "*.caf" -exec ffmpeg -i {} {}.wav \;


0

I had this problem twice within this week, first time it happened. I checked the settings but did not have any other audio device connected. Tried putting my computer to sleep and waking it again, tried quitting the sound applications and started it again, all didn't work. What worked was I adjusted the volume in the settings by dragging the volume bar ...


1

In the app, go to tab More. Then Settings → Sound and disable In-App Sound.


0

Alt-click the audio item in the menu bar and select the proper source.


2

It depends on your hardware. You can click on the Apple Menu - then about this mac then support (in the tabs in the window) then lastly User Manual. From there, you can know your model year and model. Most OS X macs support the following profiles: http://support.apple.com/kb/PH10549 A2DP AVRCP DUN FTP HCRP HSP HID OPP SPP


-1

Same thing happened to me. You have to manually change it in System Preferences > Sound > Output Volume.


1

Each Firewire controller will be treated independently by OS X, and each controller will have its bandwidth set by the slowest device connected. So you could daisychain your devices but will only see 400Mb/s throughput, requiring you to use separate Firewire adapters if you wish to see your OWC drive running at full speed.


-1

I have the same issue. I found this thread which basically states, it is a known bug with Bootcamp. There has been no fix for like 4-5 years: https://discussions.apple.com/thread/3369017?start=15&tstart=0 I downloaded the latest version of bootcamp (5.1) to no avail :( If you check the version of Bootcamp you are running (right click on the icon in ...


1

The article your linked is pretty clear: as long as you don't SELL the loops or tracks as loops or tracks, you can use them as you wish. Same would apply to the Jam Packs.



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