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I am working on iOS App, which involves bank transaction, transaction includes debiting from user account and returning back them the money. It is a win-win concept. With this concept in place, in-app purchase is not a suited approach, so we are using third party payment mechanism.

There is a small issue here, if the user doesn't have enough money in his account an existing feature is blocked and is unblocked as soon we get payment from the user.

Apple purchase guideline says :-

11.1 Apps that unlock or enable additional features or functionality with mechanisms other than the App Store will be rejected

11.2 Apps utilizing a system other than the In-App Purchase API (IAP) to purchase content, functionality, or services in an App will be rejected

So do you think my app violates Apple purchase guidelines, as we are blocking and unblocking existing feature and user not paying for availing new feature.

Appreciate your inputs, Thanks.

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closed as not constructive by patrix Mar 18 '13 at 11:14

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.If this question can be reworded to fit the rules in the help center, please edit the question.

Sorry, but nobody here will be able to reliably answer this question (and it's probably off-topic as well). – patrix Mar 18 '13 at 11:14

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