Has anyone compiled doom3, released here: https://github.com/TTimo/doom3.gpl ?
I have never done something like that before (compile c++/xcode project) and a how-to would be more than welcome.
Also how do I know if it can run in my macbook?
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Has anyone compiled doom3, released here: https://github.com/TTimo/doom3.gpl ? I have never done something like that before (compile c++/xcode project) and a how-to would be more than welcome. Also how do I know if it can run in my macbook? |
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Why would you compile the engine? It is not the full game, so you wouldn't be able to play after compilation. Anyway, if you're still interested, there's a thread on Hacker News speaking about it, they also mention how to compile the project if you don't have Xcode 3.2 Edit: for what is worth, here the instructions for Xcode 4. |
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